Home›The Veil
Prep and canon: the true shape of the plot, the secrets the city keeps, and the acts as written before the table bent them.
Proposal for Night 22 — into the palace: committing an aim now the coup is rolling, the ways into the Harem, and the Mira–Bergüzar sister-meeting that is the campaign's moral hinge.
☾ Session KitThe runnable kit for the Negotiation. Played out in Night 21; kept for reference — the run-up delegation, the faction cheat-sheet, and running the room.
The SecretsWho the Ghost really is, the Harem's pact, why Mira matters — and the catastrophe the whole campaign bends toward.
The DreamsThe fifteen dreams the Haseki Sultan sends the party: a forest child, a stolen throne, and the world's end she is begging them to avert.
The ArcThe published four-act module set beside what the table actually did across eighteen nights — and where the two diverge.
Live StateThe running dossier through Night 21: the Grand Negotiation held and the coup revealed as already in motion, three irreconcilable futures, Mira still hidden, the Lodge half-mapped — plus the Night 22 proposal.
NumbersCombat statistics for named adversaries, kept off the public pages — the Keeper's fighting numbers.
The TableThe safety lines & veils the group plays by, the campaign's logistics, and the roster.
GM PrepWhere the table departed from the book, the faction positions, the Osman-death scripts, and the Eve/Byzas lore.
Session PrepFull stat blocks for the encounter near the Trojan digsite — the frightened diviner and the gargantuan house. Played out in Night 19; kept for reference.