Every table runs on an agreement before it runs on dice. This page holds the ground rules the group plays by — what is out of bounds and what is drawn behind a veil — alongside the practical shape of the campaign.
Lines & Veils
The content boundaries the table has agreed on. Lines are hard limits — they do not appear at all. Veils may exist in the fiction but happen off-screen, undescribed.
- No disparagement of real-world religions and cultures.
- No proxies for modern politics — no overt, implied, or intentional representations of real-world modern (1950 or later) political parties.
- Gore & body horror stays veiled — no excessive detail or glorification, especially of killing blows. Veiled / off-screen is fine.
- Sexual assault — veiled; never depicted.
These are a living agreement — revisit them with the players as the campaign goes on, and honour any in-session "veil this" without question.
The Campaign
- System — D&D 5e, Historica Arcanum: The City of Crescent
- Setting — 1850s Constantinople, magical realism (the campaign's present is 1857)
- Cadence — variable, roughly twice monthly on Sundays
- Virtual tabletop — Alchemy
- Record — sessions logged via Archivist; this wiki is generated from that record, corrected against transcripts, then re-voiced
The Cabal
The player characters, their heritage and calling, and their standing in the campaign.
| Character | Heritage & class | Status |
|---|---|---|
| Sidra al-Najjar | Tiefling Sorcerer (now a djinn-master Warlock since Night 18) | Active |
| Miray Ruba Mata Biru / "Ahmet Yusuf" | Halfling Druid | Active |
| Gizem Faruki | Human Monk (Sufi dervish) | Active |
| Jean-Zera Mongé | Half-Elf Bard | Active |
| Rufus Dimitrious | Human Rogue | Inactive (departed early) |
Player attributions are held off the published page — see the reconciliation note before adding real names to a live site.
Source
From the campaign's GM vault — lines-veils.txt and 00. Campaign Overview.