Historica Arcanum✦The City of Crescent
where magic is secret, and the Undercity keeps its own laws.
A Dungeons & Dragons 5e Chronicle
Beneath the domes and minarets of the Ottoman capital, magic survives in secret — hunted above, harbored below, in the lamplit caverns of the Undercity. This is the archive of the company who walk both worlds: who they are, where they have gone, and everything the crescent moon has looked down upon.
Night by night, the company's passage through the city above and the Undercity below.
5The Player CharactersThe player characters — with living, playable D&D 5e sheets you can roll from.
77The Folk of the CityEvery pasha, djinni, smuggler, and spectre the company has crossed.
14Orders · Guilds · CourtsThe Sublime Porte, the athenaeums, the Council of the Ninth Life, and the guilds of the Undercity.
60Above & BelowA gazetteer of the city above and the Undercity below — bazaars, palaces, cisterns, secret ways.
44Relics & WondersWondrous items, artefacts, and the spoils carried out of the dark.
1The Shape of the WorldThe origins of magic, the mythologia, and the story so far.
0For the Keeper AloneSecrets, prep, and the acts to come. The Keeper's eyes only; spoilers within.