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The City · above / below

Armory

The Armory is a secure chamber given over to arms and harness, set within a larger Ruin. Within it were counted eight spears, eight short swords, two quivers of arrows, and two of crossbow bolts — five of the latter enchanted, bearing the mark of a +1 to their bite. Amongst the store lay two short swords of magical make, one of which deals a necrotic wound. The room had been kept in good order, which argues that it long served as a storeroom for weapons and armour.

The Armory was reached only after encounters with the walking dead and a Vampire. Upon entering, the whole array of weapons was laid bare, and the company took their pick of both enchanted and common gear to further their labours against the threats that haunt the ruins.